HÉBERT, Cristyne; JENSON , Jennifer. Teaching with Sandbox Games: Minecraft, Game-Based Learning, and 21st Century Competencies. Canadian Journal of Learning and Technology, [S. l.], v. 46, n. 3, 2021. DOI: 10.21432/cjlt27990. Disponível em: https://cjlt.ca/index.php/cjlt/article/view/27990. Acesso em: 5 apr. 2026.