Teaching Architectural Technology Knowledge Using Virtual Reality Technology

Authors

  • Yi Lu Centennial College, Canada

DOI:

https://doi.org/10.21432/cjlt28253

Keywords:

Virtual reality, immersive learning environment, architectural technology, construction detail

Abstract

Construction detail (CD) knowledge is one of the leading learning components in architectural technology (AT) study. The traditional pedagogical method adopts a series of two-dimensional drawings to explain three-dimensional objects. The interactive and immersive features of virtual reality (VR) technology attract attention from the educational sector. While architectural design education has begun exploring integrating VR tools in the classroom, especially in the early design stage, AT is one of the very few subjects that have experimented with VR. This research, undertaken from within a larger, ongoing project, aimed to explore if VR could assist in teaching AT knowledge, especially CD. The project has two phases: phase 1 created several VR lessons that explained specific AT knowledge, using a VR technology currently available for educational purposes; phase 2 adopted a mixed method approach to investigate learners’ experience with the VR lessons created. This paper focuses on the experience in building up a VR learning environment in phase 1. The initial findings after phase 1 showed that the VR technology adopted in this project was not a perfect tool in creating a VR experience in the CD field but could still offer students degrees of virtual reality learning experience.

Author Biography

Yi Lu, Centennial College, Canada

Yi Lu is pursuing a Doctor of Education at the Athabasca University, Alberta and is currently a contract faculty teaching in the architectural technician/technology program at Centennial College, Ontario. Yi is fascinated by the mixed reality experimented by the building industry and is intrigued to seek to adopt mixed reality in teaching practice.

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Published

2022-11-29